In 2016 I joined the PERCRO – PERCeptual RObotics laboratories, as Junior Developer on the MuraVagando project, a joint effort between a local high school in Grosseto (Italy) and the laboratory to promote a deeper understanding of the local cultural heritage. This project was divided into three stages:
- During the first stage, students familiarised with their local history, visiting the most important landmarks and discussing them with their teachers
- In the second stage, kids learned how cultural heritage could be represented through computers, and designed a paper prototype of the final experience
- In the final stage, we transformed the prototype in a fully functioning web-based 3D environment.
I was part of the third stage, where I developed the 3D application in coordination with the school. While being supervised by two expert members of the lab, I was in charge of the development and I could decide what technologies I wanted to use and how to use students’ drawings. I decided to use Unity and transform the drawings into 3D models by hand, using Blender.