In 2017 I was hired by the now defunct London-based AR company ARTechs, taking care of supervising photogrammetric 3D reconstructions of the “Mother and Child: Hood” statue by contemporary artist Henry Moore, temporarily in display at St Paul’s Cathedral.
The job was fully remote, and the company CEO had to take the pictures himself following my direction. Once he transferred them to me, I used MeshLab to create the first mesh prototype, before importing it into Blender for some manual adjustments and retopologisation. The model wasn’t game ready, but ARTechs customer specified that the final product had to be “low-poly”, and the one generated from the point cloud wasn’t.
The statue was hosted inside St. Paul’s Cathedral in London and we couldn’t use artificial lights, creating strong artifacts on the textures. To fix it, I had to do some adjustments on the baked textures as well.