In 2016 I joined the PERCRO – PERCeptual RObotics laboratories, as Junior Unity Developer on the MuraVagando project. Muravagando was a joint effort between a local high school in Grosseto (Italy) and the laboratory, aiming to promote a deeper understanding of local cultural heritage in high schools.
This project was divided into three stages:
- Students familiarized with their local history, visiting the most important landmarks and discussing them with their teachers.
- Kids learned how cultural heritage could be represented through computers, and designed a paper prototype of the final experience, with buttons, statues and cultural spots of their city.
- The prototype was transformed in a fully functioning web-based 3D environment.
I was part of the third stage, where I developed the 3D application in coordination with the school. While being supervised by two expert members of the lab, I was in charge of the development and I could decide what technologies I wanted to use and how to use students’ drawings. I decided to use Unity and transform the drawings into 3D models by hand, using Blender.
There’s little info on this project online, but something can be found here (in Italian).